setEyePoint Method

Change the location of the eyePoint for the camera in this view.

setEyePoint(pt: XYAndZ): void

note This method is generally for internal use only. Moving the eyePoint arbitrarily can result in skewed or illegal perspectives. The most common method for user-level camera positioning is #lookAt.

Parameter Type Description
pt XYAndZ The new eyepoint.

Defined in

Last Updated: 13 October, 2019