Look at a volume of space defined by a range in view local coordinates, keeping its current rotation.
|volume||Range3d||The new volume, in view-coordinates, for the view. The resulting view will show all of volume.|
|aspect||number||The X/Y aspect ratio of the view into which the result will be displayed. If the aspect ratio of the volume does not
match aspect, the shorter axis is lengthened and the volume is centered. If aspect is undefined, no adjustment is made.
|margin||MarginPercent||The amount of "white space" to leave around the view volume (which essentially increases the volume
of space shown in the view.) If undefined, no additional white space is added.
Last Updated: 13 October, 2019