An opaque representation of a clip volume applied to geometry within a Viewport. A RenderClipVolume is created from a ClipVector and takes ownership of that ClipVector, expecting that it will not be modified while the RenderClipVolume still references it.
|constructor(clipVector: ClipVector): RenderClipVolume Protected|
|dispose(): void Abstract||Disposes of any WebGL resources owned by this volume.|
|clipVector||ClipVector||The ClipVector from which this volume was created.|
|type Accessor ReadOnly||ClippingType||Returns the type of this clipping volume.|
Last Updated: 10 September, 2019