ExportGraphicsMesh Interface

A triangulated mesh with unified indices, suitable for direct use with graphics APIs. See IModelDb.exportGraphics

Properties

Name Type Description
indices Int32Array Zero-based vertex indices, every three indices represent a triangle  
isTwoSided boolean If true, clients should assume both sides of the mesh are visible and not cull backfaces.  
normals Float32Array Normals for this mesh, laid out in the pattern XYZXYZ  
params Float32Array Parameters (uvs) for this mesh, laid out in the pattern XYXY  
points Float64Array Vertices for this mesh, laid out in the pattern XYZXYZ  

Defined in

Last Updated: 08 January, 2020