PolyfaceBuilder Class
Simple construction for strongly typed GeometryQuery objects:
- Create a builder with
builder = PolyfaceBuilder.create() Add GeometryQuery objects:
builder.addGeometryQuery(g: GeometryQuery)builder.addCone(cone: Cone)builder.addTorusPipe(surface: TorusPipe)builder.addLinearSweepLineStrings(surface: LinearSweep)builder.addRotationalSweep(surface: RotationalSweep)builder.addLinearSweep(surface: LinearSweep)builder.addRuledSweep(surface: RuledSweep)builder.addSphere(sphere: Sphere)builder.addBox(box: Box)builder.addIndexedPolyface(polyface)
- Extract with
builder.claimPolyface (true)
- Create a builder with
Simple construction for ephemeral constructive data:
- Create a builder with
builder = PolyfaceBuilder.create() - Add from fragmentary data:
builder.addBetweenLineStrings (linestringA, linestringB, addClosure)builder.addBetweenTransformedLineStrings (curves, transformA, transformB, addClosure)builder.addBetweenStroked (curveA, curveB)builder.addLinearSweepLineStrings (contour, vector)builder.addPolygon (points, numPointsToUse)builder.addTransformedUnitBox (transform)builder.addTriangleFan (conePoint, linestring, toggleOrientation)builder.addTrianglesInUncheckedPolygon (linestring, toggle)builder.addUVGridBody(surface,numU, numV, createFanInCaps)builder.addGraph(Graph, acceptFaceFunction)
- Extract with
builder.claimPolyface(true)
- Create a builder with
Low-level detail construction -- direct use of indices
- Create a builder with
builder = PolyfaceBuilder.create() - Add GeometryQuery objects
builder.findOrAddPoint(point)builder.findOrAddPointInLineString (linestring, index)builder.findOrAddTransformedPointInLineString(linestring, index, transform)builder.findOrAddPointXYZ(x,y,z)builder.addTriangle (point0, point1, point2)builder.addQuad (point0, point1, point2, point3)builder.addOneBasedPointIndex (index)
- Create a builder with
Extends
Methods
| Name | Description | |
|---|---|---|
| addBetweenLineStringsWithRuleEdgeNormals(lineStringA: LineString3d, vA: number, lineStringB: LineString3d, vB: number, addClosure: boolean = false): void | Add facets between lineStrings with matched point counts. | |
| addBetweenLineStringsWithStoredIndices(lineStringA: LineString3d, lineStringB: LineString3d): void | Add facets between lineStrings with matched point counts. | |
| addBetweenTransformedLineStrings(curves: AnyCurve, transformA: Transform, transformB: Transform, addClosure: boolean = false): void | Add facets between lineStrings with matched point counts. | |
| addBox(box: Box): void | Add facets from a Box | |
| addCone(cone: Cone): void | Add facets from a Cone | |
| addCoordinateFacets(pointArray: Point3d[][], paramArray?: Point2d[][], normalArray?: Vector3d[][], endFace: boolean = false): void | Given arrays of coordinates for multiple facets. | |
| addFacetFromGrowableArrays(points: GrowableXYZArray, normals: GrowableXYZArray | undefined, params: GrowableXYArray | undefined, colors: number[] | undefined): void | Add a polygon to the evolving facets. | |
| addFacetFromVisitor(visitor: PolyfaceVisitor): void | Add the current visitor facet to the evolving polyface. | |
| addGeometryQuery(g: GeometryQuery): void | add facets for a GeometryQuery object. | |
| addGreedyTriangulationBetweenLineStrings(pointsA: Point3d[] | LineString3d | IndexedXYZCollection, pointsB: Point3d[] | LineString3d | IndexedXYZCollection): void | Create (and add to the builder) triangles that bridge the gap between two linestrings. | |
| addIndexedPolyface(source: IndexedPolyface, reversed: boolean, transform?: Transform): void | Add a polyface, with optional reverse and transform. | |
| addLinearSweep(surface: LinearSweep): void | Add facets from The swept contour each cap. |
|
| addLinearSweepLineStringsXYZOnly(contour: AnyCurve, vector: Vector3d): void | Add point data (no params, normals) for linestrings. | |
| addPolygon(points: Point3d[], numPointsToUse?: number): void | Add a polygon to the evolving facets. | |
| addPolygonGrowableXYZArray(points: GrowableXYZArray): void | Add a polygon to the evolving facets. | |
| addQuadFacet(points: Point3d[] | GrowableXYZArray, params?: Point2d[], normals?: Vector3d[]): void | Add a quad to the polyface given its points in order around the edges. | |
| addRotationalSweep(surface: RotationalSweep): void | Construct facets for a rotational sweep. | |
| addRuledSweep(surface: RuledSweep): boolean | Add facets from a ruled sweep. | |
| addSphere(sphere: Sphere, strokeCount?: number): void | Add facets from a Sphere | |
| addTorusPipe(surface: TorusPipe, phiStrokeCount?: number, thetaStrokeCount?: number): void | Add facets for a TorusPipe. | |
| addTransformedUnitBox(transform: Transform): void | add facets for a transformed unit box. | |
| addTriangleFacet(points: Point3d[] | GrowableXYZArray, params?: Point2d[], normals?: Vector3d[]): void | Add a triangle to the polyface given its points in order around the edges. | |
| addTriangleFan(conePoint: Point3d, ls: LineString3d, toggle: boolean): void | Add triangles from points[0] to each far edge. | |
| addTrianglesInUncheckedConvexPolygon(ls: LineString3d, toggle: boolean): void | Add triangles from points[0] to each far edge * Assume the polygon is convex. |
|
| addTriangulatedRegion(region: AnyRegion): void | Construct facets for any planar region | |
| addUVGridBody(surface: UVSurface, numU: number, numV: number, uMap?: Segment1d, vMap?: Segment1d): void | Evaluate `(numU + 1) (numV + 1)` grid points (in 0..1 in both u and v) on a surface. | |
| applyStrokeCountsToCurvePrimitives(data: AnyCurve | GeometryQuery): void | * Recursively visit all children of data. | |
| claimPolyface(compress: boolean = true): IndexedPolyface | extract the polyface. | |
| endFace(): boolean | Produce a new FacetFaceData for all terminated facets since construction of the previous face. | |
| findOrAddNormalInGrowableXYZArray(xyz: GrowableXYZArray, index: number, transform?: Transform, priorIndex?: number): number | undefined | Announce point coordinates. | |
| findOrAddNormalInLineString(ls: LineString3d, index: number, transform?: Transform, priorIndexA?: number, priorIndexB?: number): number | undefined | Announce normal coordinates found at index in the surfaceNormal array stored on the linestring | |
| findOrAddNormalnLineString(ls: LineString3d, index: number, transform?: Transform, priorIndexA?: number, priorIndexB?: number): number | undefined | This is a misspelling of findOrAddNormalInLineString | Deprecated |
| findOrAddParamInGrowableXYArray(data: GrowableXYArray, index: number): number | undefined | Announce param coordinates. | |
| findOrAddParamInLineString(ls: LineString3d, index: number, v: number, priorIndexA?: number, priorIndexB?: number): number | undefined | Announce param coordinates, taking u from ls.fractions and v from parameter. | |
| findOrAddParamXY(x: number, y: number): number | Announce point coordinates. | |
| findOrAddPoint(xyz: Point3d): number | Announce point coordinates. | |
| findOrAddPointInGrowableXYZArray(xyz: GrowableXYZArray, index: number, transform?: Transform, priorIndex?: number): number | undefined | Announce point coordinates. | |
| findOrAddPointInLineString(ls: LineString3d, index: number, transform?: Transform, priorIndex?: number): number | undefined | Announce point coordinates. | |
| findOrAddPointXYZ(x: number, y: number, z: number): number | Announce point coordinates. | |
| handleBox(g: Box): any | Double dispatch handler for Box | |
| handleCone(g: Cone): any | Double dispatch handler for Cone | |
| handleLinearSweep(g: LinearSweep): any | Double dispatch handler for LinearSweep | |
| handleRotationalSweep(g: RotationalSweep): any | Double dispatch handler for RotationalSweep | |
| handleRuledSweep(g: RuledSweep): any | Double dispatch handler for RuledSweep | |
| handleSphere(g: Sphere): any | Double dispatch handler for Sphere | |
| handleTorusPipe(g: TorusPipe): any | Double dispatch handler for TorusPipe | |
| toggleReversedFacetFlag(): void | Toggle (reverse) the flag controlling orientation flips for newly added facets. | |
| create(options?: StrokeOptions): PolyfaceBuilder Static | Create a builder with given StrokeOptions | |
| pointsToTriangulatedPolyface(points: Point3d[]): IndexedPolyface | undefined Static | Triangulate the points as viewed in xy. | |
| polygonToTriangulatedPolyface(points: Point3d[], localToWorld?: Transform): IndexedPolyface | undefined Static | Create a polyface containing triangles in a (space) polygon. |
Inherited methods
Properties
| Name | Type | Description | |
|---|---|---|---|
| options Accessor ReadOnly | StrokeOptions | return (pointer to) the StrokeOptions in use by the builder. |
|
| reversedFlag Accessor ReadOnly | boolean | Ask if this builder is reversing vertex order as loops are received. |
Defined in
Last Updated: 08 January, 2020