The data types of AuxChannel. The scalar types are used to produce thematic vertex colors.
|Scalar||0||General scalar type - no scaling is applied if associated Polyface is transformed.|
|Distance||1||Distance (scalar) scaling is applied if associated Polyface is scaled. 3 Data values (x,y.z) per entry.|
|Vector||2||Displacement added to vertex position. Transformed and scaled with associated Polyface. 3 Data values (x,y.z) per entry.,|
|Normal||3||Normal -- replaces vertex normal. Rotated with associated Polyface transformation. 3 Data values (x,y.z) per entry.|
Last Updated: 20 September, 2019