perpendicularPartOfVectorToTarget Method
Construct a vector from ray.origin to target point.
- return the part of the vector that is perpendicular to
ray.direction.- i.e. return the shortest vector from the ray to the point.
perpendicularPartOfVectorToTarget(targetPoint: XYAndZ, result?: Vector3d): Vector3d
| Parameter | Type | Description |
|---|---|---|
| targetPoint | XYAndZ | |
| result | Vector3d |
Defined in
Last Updated: 08 January, 2020