createPerpendicularVectorFavorPlaneContainingZ MethodStatic
- return a vector that is perpendicular to the input direction.
- Among the infinite number of perpendiculars possible, this method favors having one near the Z. That is achieved by crossing "this" vector with the result of createHeadsUpPerpendicularFavorXYPlane.
createPerpendicularVectorFavorPlaneContainingZ(vector: Vector3d, result?: Vector3d): Vector3d
Parameter | Type | Description |
---|---|---|
vector | Vector3d | |
result | Vector3d |
Defined in
Last Updated: 08 January, 2020